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Call of Duty: Warzone dev hints at reducing lens flare from the sun - lieberknespolow

Call of Duty: Warzone dev hints at reducing lens flare

Call of Duty: Warzone Season 3
(Image cite: Activision/Pig Software)

A Call of Duty: Warzone dev has recommended a crystalline lens flare fix might get on the mode.

Just below, Call of Duty: Warzone lead visual effects artist Reed Shingledecker commented on an clause complete the weekend, which claimed players were struggling with the lens flare produced by the sun on the Verdansk 84 map. Shingledecker reacts to the news with some surprise, before confirming that he can pretty easily "tone mastered" the lens flare produced by the sun if needed.

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Information technology's a nice little bit of biotic community outreach and feedback from the Warzone VFX artist. In consequent tweets, Shingledecker talks to Warzone players about the issue and confirms that he'll represent looking into the issue. Replies to Shingledecker's first twirp above support that the lense flare caused by the sun in Warzone really is an issue for many players.

However, Shingledecker is spry to remind everyone that he doesn't have the power to vary the whole lighting anatomical structure of the Verdansk 84 map in Warzone. While suggesting that lighting feedback itself lavatory embody sent directly to developer Raven Computer software, the artist does confirm that IT's comfortably inside his power to change the lens flare caused past the weather.

Just go week, Warzone got a pretty hefty update with the arriver of two iconic 80s movie action stars: John McClane and Rambo. Additionally, Die Hard's Nakatomi Plaza has been implemented happening the Warzone map, replacing the Circularise Tower part, and it didn't take long the least bit before players had figured unconscious how to crack open the trey safety deposit boxes and run off with the loot hidden within. Turns unstylish Call of Obligation players are quicker robbers than Alan Rickman's gang.

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Hirun Cryer

Hirun Cryer is a freelance newsperson and writer with Gamesradar+ based out of U.K. After earning a stage in American History specializing in journalism, cinema, lit, and history, he stepped into the games writing cosmos, with a center on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Low 30 award for 2021. In his stingy clock time atomic number 2 freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

Source: https://www.gamesradar.com/call-of-duty-warzone-dev-hints-at-reducing-lens-flare-from-the-sun/

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